Krypts

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top left The Krypts were once part of a plot, but now exist solely for entertainment purposes.


Contents

How To Play

The idea behind this game is that Blake Steele, the owner of a large corporation, is looking for a brave adventurer to bring him the treasure hidden deep within the center of the Krypts. That adventurer is, of course, you.

To get started, click the link that says, "Dare you enter the Krypts?" This will take you to a page that explains the basis of the game. Once you've read that, click "Click here to try the first room."

Once you're inside, you simply have to click on a door to enter it and be taken to the next room. Make all the right choices and you'll reach the treasure; choose the wrong one, however, and you'll be taken back outside, with no profits to speak of. There is a third option: you may back out at any time to receive partial payment for your efforts.

Strategy

Whether or not you actually make it to the treasure is based purely on chance. There is little strategy. If you simply want quick money, give up after a few correct guesses.

Frequency

You may make an attempt to find your way through the Krypts every 60 minutes.

Prizes

Backing out will award you with a small sum of sP proportionate to the number of rooms you were able to discover.

There is also a small chance of finding a piece of Frankenpie or Frankencluck, too.

External Links

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